Level Up with Anm

Best Selling Author | Educator | Researcher



Success Today and The Secret Code book available in Amazon and Bookstore

Meet Metaphysics Cleric


Anm Pek
is the Founder, CEO (Chief Education Officer) and Researcher at Gamification Solutions Asia and QuestLife. She is devoted to provide gamification solutions to solve problems and create results in learning, empowerment and personal development. Anm has been in the game design field since year 2002.

Anm is also the gamification and design advisor for QuestLife - a mobile app for talent-matching and learning with geo-location. Together with Co-Founder, Meow Ling, they created Gamified Talent Matching Engine for QuestLife. Anm believes that individuals can be empowered and achieve their goals faster and easier than they ever imagine through the gamified characters that she has designed and developed for QuestLife. Anm also created Flashback and Recollect, learning card games to develop association skill, enhance creativity, memory, and Socratic questioning. Anm is a bestselling Author. She has written two books on gamification titled Success Today which hits 2 Amazon bestseller lists, and, The Secret Code: Is It for Real? with forewords by Asia’s Top Success Coach, Adam Khoo and Social Entrepreneur, Elim Chew. Anm received her Best Seller Quilly Award on Best Seller's Summit & Golden Gala Awards by National Academy of Bestselling Authors on 25 September 2015 in Hollywood, California. It is one of the most influential, compelling events for Best Selling Authors who are committed to recognizing their success as a stepping stone on the path to further ambitions. The Best Seller Quilly Award is to honor Bestselling Authors around the world for their contribution to education, enlightenment and the advancement of business.

Since 2016, Anm has been contributing in Serious Games industry. Anm is the executive member of Serious Games Association. Anm is the reviewer of Gamification and AR in University for EE-ICT special issue by EURASIA Journal of Mathematics, Science and Technology Education. She is also the review committee for the Serious Games Evaluation Framework with Associated Quality Label for Serious Games used for Training, Engagement and Assessments.

Anm is the pioneer to setup Games Development and Testing Centre in Institute of Technical Education which serves as a base for games innovation and enterprise creation, and, she is also the pioneer to design and develop the Game Art track of Higher Nitec Games Design & Development course in year 2007.

Anm appears on Dean’s list for her Bachelor of Science in Multimedia Technology and Design and received numerous distinctions and merit awards throughout her studies. In July 2014, she graduated with a Master of Science in Digital Media Technology (Nanyang Technological University, Singapore). Her research paper titled, Design and Development Beyond Fun: Serious Games with Social Impact has built her a strong foundation in gamification. She is also a Higher-Learning Educator since year 2008.

published books

 


Success Today

HIT 2 BEST SELLER LISTS IN AMAZON! Co-author with Legendary Brian Tracy.

Success depends upon previous preparation, and without such preparation there is sure to be failure. ~ Confucius

Few topics have been written about as much as SUCCESS. Even among most seriously-discussed subjects like religion and politics, the concept of success plays a critical role. Something just as interesting is that success means different things to each of us. This reflects the individuality that we enjoy. In a commercial context, success is most often measured using the currency of exchange as well as the achievement of goals. Philosophically, success may even be the attainment of a mental state of satisfaction as a result of your actions or thoughts. Whichever way you look at it, success is a topic of interest to everyone.

The PremierExperts® in this book allow you see their formulas for success, and through their experiences, offer many valuable lessons (including errors to avoid) that are particularly meaningful. Just as action is an integral part of success, mentoring means a faster rate of achievement.

However, despite our changing world, we know that the basic tenets of success remain the same, no matter how fast the pace. The PremierExperts® in Success Today are willing to mentor you. They have lived what it is all about. . . .




Get hardcover
Online Purchase at USD19.95


Success Today hardcover edition (FREE delivery in Singapore)


Success Today hardcover edition (+ USD7 to deliver to any other countries)


Get FREE Downloadable version of Success Today
limited time only - Get it now!

       




The Secret Code: Is It For Real?

Finally, a book on gamification of life and learning! There is a secret code for having everything you've ever wanted - a code that only a selected few know about and use.

Believing in this secret code will lead you to many other secret codes. The first secret code is that you HAVE an enormous and amazing power within youself that can bring about miraculous outcomes. The second secret code is that you have an unlimited supply of mighty resources! Yes, you ALREADY HAVE the resources to achieve your goals and win the Game of Life. The third secret code is that you can easily access and effortlessly tap into these powers and resources, and have fun during the process!

For the first time, 32 secret codes are unveiled to help you achieve more than you think you can and call out your best-kept hidden power. How you can use art and game insider secrets and principles that only artists, gamers and game designers know to unleash your greatest capabilities and unimagined potential in your real life!

Learn How Art + Gaming Make You Better. Level-Up your studies, career, and Life Like You Would in a Game!

  • It is time to level-up your life, not your digital game character's life.
  • Level-up your learning through powerful self-questioning nand metaphor association.
  • Discover why and how you can live your life like a work of art.
  • Lots of people jump into digital, virtual, and mobile gaming. Let's delve into The Reality Game!
  • Learn the epic Game of Life strategies that will give you surprising advantages in your life.
  • Discover how you can doodle like Leonardo Da Vinci.
  • Master Einstein's way of brainstorming.
  • Do you know that you can PLAY a mind map and have lots of ideas and FUN?
  • Find out the answer of Belief + Value + Attitude = ?
  • The secret to why you may not have achieved previous breakthroughs when setting goals.
  • How you can easily magnetize the right people to you.
  • Play to win and replay to master.


Excerpt from Foreword by Adam khoo and Elim Chew

"...Anm Pek is one of those unique individuals who has learned these secret codes to success and has presented these life-changing ideas in the form of an exciting game. Playing this game will bring you on an adventure of self-discovery and will help you unleash your creative and personal power in ways that you never thought possible. I love playing games myself and there is no better way to learn and master new ideas than through an experiential game experience. Games are a really a reflection of life and the way you play this game will be a reflection of how you play the game of your life.

The Secret Code: Is It For Real? is solidly packed with clear, concise and useful game concepts, secret codes, strategies and quests for you to level up in your life. You will discover that achieving your success is no longer tough and daunting, but extremely fun and exciting as well. Enter the Quests, Level Up and Win the Game of Life!..."

Adam Khoo
Asia’s Top Success Coach
Chairman
Adam Khoo Learning Technologies Group Pte Ltd



"...I believe that success belongs to those who are willing, committed and HUNGRY to achieve the greater things in life and give back to our communities. Anm's book is focus on helping others to unlock their hidden potentials to achieve greater things and encouraging us on giving back to our communities – especially the importance about sharing the same mission to light up and enrich people's life. I am proud of Anm and her team, and to be a part of this journey to create an impact..."

Elim Chew
Founder, 77th Street




Get paperback
Online Purchase at USD25 (Original USD32)


The Secret Code: Is It for Real? paperback (FREE delivery in Singapore)

The Secret Code: Is It for Real? paperback (+ USD7 to deliver to any other countries)


Get FREE Downloadable version of The Secret Code Book
limited time only - Get it now!

       

Trainings


Invite Anm to Your Corporate or School Events
We have a number of specially designed short trainings and talks that will be suitable for any event or seminar:

  • Talented You™ Map Your Talent & Potential to Your Best Career Path & Succeed in This Difficult Job Market. Hint: We use Gamification! Register this one-day course now.
  • The Secret Code™ (The training is based on Anm's book, 'The Secret Code: Is It For Real?'. There will be a series of quests to challenge, have fun and level up in real life).
  • Recollect™ your ideas (An idea generation and enrichment game for students and staff to have fun, creativity, interactive learning and problem solving).
  • Flashback™ your memories (A casual test-your-memory game for students and staff bonding).


All of these trainings and talks can be varied in duration and in focus depending on who the attendees will be.

Contact us regarding your event or seminar.

Recollect™

 


AN INNOVATIVE WAY OF BRAINSTORMING AND MIND MAPPING USING GAME
Recollect™ is a collaborative card game that accelerates learning by avant-garde idea generation and recording techniques, Mind Doodling™ and Game Mapping™ with a group of players. This card game focuses on enhancing student’s problem-solving, imagination, observation and communication abilities.

  • Socratic Questioning is the core mechanics of Recollect™ gameplay. In addition, Recollect™ cards are catergorized into 5 Ws: Why, What, Where, Who, When, and, 1 H: How, to initiate one to ask question.
  • It is designed to fit any purposes and contexts that require group idea generation. Recollect™ develops one's creative problem-solving skill and sharpen all 5 senses to maximize learning ability.
  • Recollect™ incorporated two memory techniques - Story Room™ and Story Journey™. They are originated from Roman mnemonic technique - ‘Roman room’ - a variation on the ‘method of loci’ memory technique.
  • Recollect™ can be used for team bonding whereby students or staffs can team up to play and at the same time generate ideas together for a project.

Both Flashback™ and Recollect™ are designed to develop one's associative learning and thinking skill, and, practice “Whole-Brain” Thinking. They are created as physical card games to train patience, listening and motor skills, as well as, concentration and social interaction skill.

For Companies/Organisations: download infobrochure (for Companies/Organisations) of Flashback™ and Recollect™.

For Schools: download infobrochure (for Schools) of Flashback™ and Recollect™.



Recollect™ (1 Deck for 2 Players)
Online Purchase at USD16.40 (Original USD18.50)

contents: 95 game cards (1 doodled card; special cards: 4 recollect, 8 link, 8 fill, 8 senses, 6 opportunity/challenge; question cards: 10 why, 10 what, 10 how, 10 who, 10 where, 10 when), 2 guide to play cards, 2 a-card-space-guide cards, 1 game guide, 1 story room game mapping™, 1 story journey game mapping™

Recollect™ Deck (FREE delivery in Singapore)


Recollect™ Deck (+ USD7 to USD14 to deliver to any other countries)

Flashback™


UNLEASHES IMAGINATION, ASSOCIATION AND VERBAL COMMUNICATION SKILLS
Flashback™ is more than a memory card game that unleashes one's imagination, association and verbal communication skills. It promotes capturing of positive memories, experiences and stories that we have gained in our life journey, and share them to touch, inspire, motivate and educate others.

Flashback™ is a highly personalized and customized card game that can be played for different contexts and purposes.

  • In school - It can be played for revision purpose where topics taught in class can be recalled and reinforced. It can be used as a teaching materials for lecturers/teachers to engage students with games. It can be used as learning tool for students to learn together in fun ways. It can also be played for leisure purpose where each and every memorable moments of school days can be brought back when playing Flashback™ with classmates or/and lecturers/teachers.
  • In company - It can be used for company training materials. It can be used as learning tool for staffs to learn together in fun ways. It can be used in meeting, or, as reminder cards. It can also be used for crafting corporate stories. It can be played during break time to recall fun moments working together with colleagues.

Both Flashback™ and Recollect™ are designed to develop one's associative learning and thinking skill, and, practice “Whole-Brain” Thinking. They are created as physical card games to train patience, listening and motor skills, as well as, concentration and social interaction skill.

For Companies/Organisations: download infobrochure (for Companies/Organisations) of Flashback™ and Recollect™.

For Schools, download infobrochure (for Schools) of Flashback™ and Recollect™.



Flashback™ (1 Deck for 2 Players)
Online Purchase at USD8.40 (Original USD10.50)

contents: 76 game cards (10 human, 10 experience, 10 item, 10 place, 10 animal, 10 occurence, 4 flashback, 8 bounce, 4 blank out), 1 drawn card, 2 guide to play cards, 1 game rules, 1 game play examples

Flashabck™ Deck (FREE delivery in Singapore)


Flashback™ Deck (+ USD7 to USD14 to deliver to any other countries)

Get in touch


Main Office
Gamification Solutions Asia
Email
anm@anmpek.com
Anm on social networks